Oxygen system and level layout and gameplay

We did a small meeting to decide how the oxygen system was suppost to work and after that we came out with this.

This is a picture show a general idea of how it’s going to work.

We started by looking at how the oxygen is going to depleat, we are going to use a timer so the oxygen is going to depleat overtime until it reach zero and you die.

In the game your are going to start with very little oxygen but when you equip the space suit the oxygen bar fill to 100% and the game will start, we decided to do like that to add a little bit of adrenaline rush while the player try to get to the space suit before he pass out.

dav

Then we looked at other possible way to loose oxygen one of it for the moment is when the turrets of the space station shoot at you, the player is going ot loose oxygen because the turrets will create hole in the suit and the oxygen will come out of this holes.

dav

We are going to show the oxygen levels on the HUD it also going to be percentages that help you to see where is the current oxygen level I was thing of putting it at 25, 50, 75, 100%.

dav

There will be also a way to refill your oxygen tank by using oxygen canisters you will find around the station, the air canister will need to be collected for the player to survive and keep going with the game.

dav

After finishing talking about the oxygen system we talked about how the map is going to laydown in the game and how the game is going to play.

dav

 

dav

Those are the 4 main objective in the game for finishing the game you as the player will have to complete all of those to win the actual game.

dav

This is a more ditailed picture of the map of the game we putted numbers in where the objective of the game that will help us understand better and remeber where everything need to be in the map.

dav

At the end we decided how many level were going to be in the game we decided to have only one level but we will be able turn on or off the gravity for different part of the story we did it like this to simplify whiele we will have to model everything for the game.

Leave a comment